This tutorial takes you through the implementation of a real production workflow. The benefits of a good 2D content workflow You can find a link to download all the files at the end of the post. Today you can read about authoring and exporting and tomorrow I’ll post the section on importing. I hope this post can be helpful for any of our readers that are creating 2D games and interactive content with Unity. Due to the length of the tutorial, I’ve split it into two blog posts. This article, which is based on a talk I gave at three of our regional Unite developer conferences in Korea, Japan and China, gives in-depth instruction for a solid, real-life 2D production workflow.
Unity has been used to develop numerous high quality 2D games over the years.